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Resident Evil (1996) – The Game That Defined Survival Horror
Introduction:
Before modern horror games existed, one game set the standard: Resident Evil, released in 1996 for the original PlayStation. Developed and published by Capcom, this legendary title introduced millions of players to the terrifying world of survival horror.
From the haunted Spencer Mansion to the infamous zombie hallway, Resident Evil (also known as Biohazard in Japan) remains a classic that changed gaming history.
What Is Resident Evil (1996)?
Resident Evil is a survival horror game where players control either Chris Redfield or Jill Valentine, two members of the elite police force S.T.A.R.S. They’re sent to investigate a series of gruesome murders in the Arklay Mountains, but soon become trapped inside a mysterious mansion filled with zombies, traps, and biological experiments gone wrong.
Your goal: survive, uncover the truth behind the Umbrella Corporation, and escape alive.
The Setting: Spencer Mansion
The game takes place inside a creepy mansion full of:
Locked doors
Puzzles
Deadly traps
Secret labs
The atmosphere is thick with fear, made worse by fixed camera angles, limited saves (using ink ribbons), and very little ammo. This wasn't a game about shooting everything—you had to think, survive, and manage every item carefully.
Puzzles and Survival
Unlike action-heavy games, Resident Evil 1 focused on puzzle-solving and exploration. You often needed to find keys, statues, crests, and secret switches to move forward. Meanwhile, dangerous monsters like zombies, cereberus dogs, hunters, and the terrifying Tyrant hunted you.
Every step was a risk—and that’s what made it so unforgettable.
Limited Weapons and Ammo
You start with a handgun, but later get stronger weapons like the shotgun, magnum, and grenade launcher (if you play as Jill). But ammo is very limited—missing a few shots could cost your life.
The fear came not just from the enemies, but from knowing you might not survive the next room.
Sound & Voice Acting
The game’s music and sound effects built tension perfectly: creaking floors, thunder outside, distant zombie groans... it made you feel truly alone.
However, the original English voice acting was famously cheesy—lines like “You were almost a Jill sandwich” became iconic. Despite the awkward delivery, it only added charm to the classic.
Legacy of Resident Evil 1
Resident Evil 1996 was the start of something huge. It launched a whole franchise including:
Remakes (like the 2002 GameCube version)
Movies
Comics
Toys
Spin-off games
It inspired other survival horror games like Silent Hill, Fatal Frame, and The Evil Within.
Final Thoughts:
Resident Evil (1996) is more than just an old horror game—it’s the foundation of the survival horror genre. Its creepy atmosphere, tough puzzles, and unforgettable moments make it a must-play for any horror fan.
Even today, it’s worth revisiting to experience the fear that started it all.
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